Год выпуска: Апрель 23, 2008 г.
Инструктор: Ryan Kingslien
Продолжительность: 23 мин.
ZSpheres are a fast and efficient way to start your model, creature or prop directly in ZBrush.
In this series, Ryan Kingslien demonstrates how to use ZSpheres, how to manage our expectations of them, how to get and how to work with sculpting topology.
Chapter 1: Learn the Basics of How to Use ZSpheres
ZSpheres have amazed and daunted artists from their first introduction. They are very powerful tools for quickly building up a base to sculpt on. This tutorial provides a firm foundation for using ZSpheres as well as a guide to what you can expect and should from ZSpheres.
Видео кодек: H.264
Видео: Apple QuickTime (.MOV/QT) 1024 x 768
Аудио: mp4a: MPEG-4 AAC LC 22050Hz 48 kb/s , mono (1/0)